How to make custom themes for 3ds homebrew
The bottom background texture when not hovering over an icon Background textures ( background_grit folder) # Texture The volume and battery textures are self explanatory.
#How to make custom themes for 3ds homebrew download
To download them, download the repository or clone it with git, then find that folder. The example themes are in the romsel_dsimenutheme/resources/dsimenu_theme_examples folder in TWiLight Menu++’s repository. However, some textures may have even tighter default palette restrictions, which can be modified at the risk of running out of palette memory (see below). grit files until you have read the advanced theming section below.īe aware the paletted textures come with more restrictions than BMP textures, the primary being an absolute maximum of 16 colors per texture. This will compile your paletted textures into. In order to compile your themes into Grit RIFF Format. Once you have finished editing your files, you must run You will also require devkitPro’s toolchains with GRIT installed.
Within the grit and background_grit folders of a theme, the various image files may be edited. These textures are allowed to vary in size, but may require tweaking of the theme configuration to render correctly (see below).Ĭhanges to paletted textures are more involved.
all the battery icons) should be transparent in all since transparent pixels are simply skipped rather than reverted to the background, so any part that is transparent in only some should have the background texture rather than transparency. Also, any part that is transparent in one of a set (ex. These files can be any png with one minor caveat in that only pixels that are 100% transparent will be rendered transparently, and any other opacity will be drawn as fully opaque. The easiest way of customizing a theme is by editing the png textures in a theme’s ui, battery, and/or volume folders.